Setting Stream Access Permissions

This example opens an existing file for shared reading and streams in the contents. The second IFile::in in the constructor's argument list allows other processes to open the file for concurrent reading.

IFile theFile(pathName);
IDataStream* stream =
    theFile.createStream(IFile::in, IFile::in);
ISomeDataType* fileContents = NULL;
::readObject(fileContents, *stream);
delete stream;

Accessing File Contents Using C++ Streams

IFileIOStream allows you to access the data within a file and derives from the standard library class iostream, providing interoperability with C++ iostreams.

You can create an IFileIOStream using an IFile instance to specify the file whose contents you want to stream:

IFile aFile(pathName, IFile::kCreateIfNeeded);
IFileIOStream aStream(aFile);
aStream << "I'm writing this string to the stream." << endl;

You can also use a full or partial pathname that specifies the file:

IFileIOStream aStream(hostPathName, modeForMe, modeForOthers,
    IUnixPathNameParser());

Accessing File Contents Using Open Class Streams

IDataStream is the standard Open Class stream for C++ objects. To access a file's contents with an IDataStream object, call the file entity's createStream function. The createStream function returns a pointer to an IDataStream. You are responsible for deleting the pointer when you are finished with the stream:

IFile aFile(pathName);
IDataStream* stream = aFile.createStream(IFile::in +
    IFile::out + IFile::trunc);
::writeObject(fileContents);
cout << "streaming out completed." << endl;
delete stream;

A file remains open until the stream's close function is called or until the IFileIOStream instance is destroyed. If you allocate one of these instances on the heap, you take responsibility for destroying the instance (and thus closing the file) when you are done.



Overview of File System Entities
Overview of Pathnames and Pathname Parsers
Data Accessors
File System Exceptions


Instantiating a File System Entity from a Host-Specific Pathname
Instantiating a File System Entity from a Portable Pathname
Instantiating a File System Entity from Another Instance of the Same Entity Class
Using an Instance of IFileSystemEntity to Represent a File, Directory or Volume
Creating and Replacing Files and Directories